GAM.10

Intuition & the Machine
Vienna: Ambra, 2014
German/English, 345 pages, paperback
ISBN 978-3-99043-620-2
EUR 19.44
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Guest editor: Urs Hirschberg

Digital media are enriching architectural production in many ways: through simulation, design and planning instruments, new fabrication and construction processes, and the generation of new spatial experiences. Digital machines have long ceased to be machines in the traditional sense. They are capable of expanding our sensual perception and taking on more and more of our cognitive tasks. GAM.10 – "Intuition & the Machine" discusses the consequences of these developments for intuitively steered processes in architecture. Are our very own human capacities being challenged? Or are new potentials opening up for a more sense-sensitive, intuitive handling of complexity in architectural design. GAM.10 presents architectural projects, concepts, and design experiments that have resulted from the interaction of digital, architectural, and sensory worlds of experience.

Table of contents

With contributions by
Edith Ackermann, Nathalie Bredella, Mario Carpo, Kristof Crolla, Benjamin Dillenburg, Kathrin Dörfler, Martin Emmerer, Fabio Gramazio, Sean Hanna, Michael Hansmeyer, Urs Hirschberg, Ludger Hovestadt, Matthias Kohler, George L. Legendre, Ammar Mirjan, Felix Raspall, Florian Rist, Romana Rust, François Roche, Skylar Tibbits, Tobias Wallisser, Makoto Sei Watanabe, Jan Willmann, Chris Younès


Photos of the GAM.10 presentation on April 10, 2014: