

Interaction and Presence in Urban Renewal
The research aim of the IPCity project is to investigate analytical and technological approaches to presence in real life settings.
Analytically, this includes extending the approaches to presence accounting for the participative and social constitution of presence, the multiplicity and distribution of events in time and space. Technologically, this translates into developing portable environments for on-site configuration, mobile and light-weight mixed reality interfaces with the ambition to weave them into "the fabric of everyday life". Methodologically, this calls for moving "out of the lab" with field trials in real settings, applying a triangulation of disciplines and methods for evaluation. These range from interpretative-ethnographic to quasi-experimental approaches and include cognitive science, social-psychological, and cultural-anthropological disciplines.
The vision of the IPCity project is to provide citizens, visitors, as well as professionals involved in city development or the organisation of events with a set of technologies that enable them to collaboratively envision, debate emerging developments, experience past and future views or happenings of their local urban environment, discovering new aspects of their city.
IPCity Research at TU Graz
The following projects are headed by our group in Graz:
- Mixed Reality Tent more information
- Urban Sketcher video augmented interactive spatial sketching and painting more information
- AR Scouting mobile augmented reality setup for expert users more information
- Map tracking on mobile devices more information
- Interactive 3D reconstruction more information
Team at TU Graz
- Dieter Schmalstieg
- Markus Sareika
- Markus Tatzgern
- Tobias Langlotz
- Allesandro Mulloni
Publications
MR Tent: A Place for Co-Constructing Mixed Realities in Urban Planning Paper
Urban Sketcher: Mixing Realities in the Urban Planning and Design Process Paper
Urban Sketcher: Mixed Reality on Site for Urban Planning and Architecture Paper
AR Scouting for Interactive 3D Reconstruction Paper
website maintained by Markus Sareika
last updated on 2010-02-15