Our research goal is to find ways to create better games and virtual experiences, and create games and virtual experiences to make us better.
We are focusing on game analytics and games user research, so that we learn from games, players and also be able to create better gaming experiences. This includes influencer detection, player network analysis, visual game analytics.
We are designing and developing virtual and engaging experiences, which focus not only on entertainment but also on experiences and games with a purpose. This includes virtual reality learning experiences, playful educational applications, or games for health.
We want to support and work closely with the games industry. We organize game-related courses, workshops, game jams, and game development related events and conferences.