Digital Competences Unleashed: Education and Training of Digital Competences in the era of CoVid-19
Information literacy and digital competences are considered as fundamental competencies like the ability to read, write and calculate. The UNESCO (Catts & Lau, 2008) considers it “a basic human right” while the ALA (American Library Association, 2006) calls it a “survival skill in the information age”. In the digital era, information literacy and digital competences are social key competences in technology-enhanced learning settings as well as in educational/professional environments.
This holds especially true during the current CoVid-19 pandemic, where on short notice a sudden shift from traditional face-to-face to online teaching and learning took place. This shift poses challenges especially for instructors in schools and universities as well as (teacher-)students, who suddenly had to orient themselves in a completely new situation of teaching and learning, many of them possessing only very basic knowledge and skills w.r.t. teaching and learning in online and virtual environments. This is particularly true for inclusive teaching to enable all students to participate in learning activities. Since the switch had to happen almost immediately, instructors and (teacher-)students did not have the time to acquire profound knowledge and skills for navigating the digital world and making use of the different opportunities that online-teaching and learning provide.
The DIGIVID Erasmus+ Project – is aiming at supporting individuals such as instructors in schools and universities and teacher-students in acquiring and developing digital skills and key competences to improve their (inclusive) online teaching and learning. To do so, we plan to develop the DIGIVID Curriculum based upon the DigComp 2.1 and DigCompEdu frameworks and enhanced with content for inclusive online teaching and learning strategies. Additionally, we will develop the DIGIVIDget – a teaching and learning widget that visualises the content of the DIGIVID Curriculum along learning goals (stating what skills/competences can/should be acquired) and, thus, making the DIGIVID Curriculum easily accessible to our target users.
The project results including the DIGIVIDget and the DIGIVID Curriculum can be found at:
Our dissemination activities are tailored to make people aware of the project and to increase the project’s visibility in DIGIVID’s target groups and also beyond. Each partner will participate in the project’s dissemination plan and will perform a number of activities in order to ensure the widest possible spreading in each participating country as well as on an European level.
Our activities include co-design workshops, multiplier events conducted in all participating countries, as well as scientific publications and participation in conferences etc.
Impact for target groups:
Impact for other relevant stakeholders:
Dipl.-Ing. Dr. techn. Angela Fessl
Phone: ++43 (0)316 873 30832
Institute of Interactive Systems and Data Science
Graz University of Technology
|This project has received funding from the European Union’s Erasmus Plus programme, grant agreement 2020-1-AT01-KA226-HE-092590.