Tuesday 25. April 2017, 13:00
Title: Where Virtual Meets Real: Perceptually-Driven Inputs for New Output Devices
Speaker: Piotr Didyk, Max Planck Institute for Informatics & Saarland University
Location: ICG Seminar Room
Abstract: There has been a tremendous increase in quality and number of new
output devices, such as stereo and automultiscopic screens, portable
and wearable displays, and 3D printers. Some of them have already
entered the mass production and gained a lot of users’ attention;
others will follow this trend promptly. Unfortunately, abilities of
these emerging technologies outperform capabilities of methods and
tools for creating content. Also, the current level of understanding
of how these new technologies influence user experience is
insufficient to fully exploit their advantages. In this talk, I will
demonstrate that careful combinations of new hardware, computation,
and models of human perception can lead to solutions that provide a
significant increase in perceived quality. More precisely, I will show
how careful rendering of frames can improve spatial resolution beyond
physical capabilities of display devices. Next, I will discuss
techniques for overcoming limitations of current 3D displays. In the
context of 3D printing, I will present methods for specifying objects
for multi-material 3D printing.
Short Bio: Piotr Didyk is an Independent Research Group Leader at the Cluster of
Excellence on ”Multimodal Computing and Interaction” at the Saarland
University (Germany), where he is leading a group on Perception,
Display, and Fabrication. He is also appointed as a Senior Researcher
at the Max Planck Institute for Informatics. Prior to this, he spent
two years as a postdoctoral associate at Massachusetts Institute of
Technology (MIT). In 2012, he obtained his Ph.D. from the Max Planck
Institute for Informatics and the Saarland University for his work on
perceptual display. During his studies, he was also a visiting student
at MIT. His research interests include human perception, new display
technologies, image and video processing, and computational
fabrication. He focuses on techniques that account for properties of
the human sensory system and human interaction to improve perceived
quality of the final images, videos, and 3D prints. More info:
https://people.mpi-inf.mpg.de/~pdidyk/.